Laughless Saint NPCs and Characters

A note on names before anything else

This is the single messiest area of documentation for this game. NerveLabs has published no cast list, community walkthroughs transcribe names by ear, and the same character routinely appears under two or three spellings — occasionally within one video.

We list the spellings we have actually seen and mark them unconfirmed rather than picking a favourite and presenting it as canon. Where a name is confirmed by an official patch note, we say so.

Magdal Rest residents

CharacterWhereRole
PeachesToward the skull from the town entranceMerchant. Gives Nuisance and the Fisherman’s Friend ring quest
Bog / BokThe tavern, “the Form of the Skull”, or by the wellGives Dark Water. Perpetually thirsty
Bronwyn / BrunwinNorth from tavern then left; also described in the southern swampAlchemist. Sells supplies, diagnoses the well curse (alchemy)
Ramba / Remba, true name NakanakWanders — often the beachReformed thief. Gives Right Where I Found It. Trains sneak
HyrumBehind tavern, past alchemist, over the bridges, up the stairsLocked out of his own house (Locked Out)
The moon-faced manInside Hyrum’s houseCursed by the Saint. Drives Moon in the Man
Chiani / Chi AlaniMarket square, staircase between tavern and shop, second floor of the hutAdvises on the moon-face curse; points you to the hermit
The jinnTheodorus / Theodoris / Seadorus / SiadorasBehind the shop, into the tavern, right toward the wellApprentice jinn. Teaches magic. Gives The Lost Tome and Mentoring Magic
The seerMagdal RestA fortune teller “with true sight and not after your coins”
KrizurMerchantAccepts stolen goods; given a robust inventory in Update 7
The fool on the hillCrossroad south of Peaches, on the way to the skeletonsSits on a hill by the road. One walkthrough author passed him without speaking to him, noting “maybe he’s not a fool”
A one-handed weapons trainerMagdal RestGreets you with “off on a fool’s journey to feed yourself to the tower, or into the jungle to feed yourself to the beasts?” and trains one-handed weapons
PichessMerchantSells a healing spell as of Update 7

Krizur and Pichess are the two names on this page confirmed by official patch notes rather than transcription, so their spellings are reliable.

Beyond the town

CharacterWhereRole
Bartolomaeus / BartolomeosHouse with a snail in the garden, south of the TowerWizard. Delivery target for Mentoring Magic. Has the Recall spell
The real RambaTsaffon ruins, eastA cat who lost her identity. Grants Remembrance of Past
An’Dalus — the rusted knightTop of a tower, far westRusted solid. Gives Rust in Peace. Trains armour
PeterInside the Tower, left after the first leverA skeleton who wants you to find an egg
DettaSmall island, far southHermit skilled in transformation magic. You need his journal, not him
The madmanBeach near the starting boatHas the stolen tome. Hostile

Trainers

Worth pulling out separately, since training is easy to walk past:

  • Ramba/Nakanak — sneak, after Right Where I Found It
  • An’Dalus — armour, after Rust in Peace
  • The jinn — magic basics, after The Lost Tome; corrupting spells if you lie in Mentoring Magic
  • Bronwyn — alchemy training was observed at 25 gold

The cast is deliberately strange

The official description sets expectations honestly:

“A giant toad learning to read. An ancient skeleton who just wants to swim. A musician from a faraway land hunts for something precious. Everyone has a theory for why you’re here. None of them agree.”

We have not verified the toad or the musician against a route, so they are not in the tables above — but they tell you what kind of cast this is. Everyone on the island arrived following the same dream and most do not remember the journey.

NPC behaviour changed a lot in week one

If an NPC is behaving oddly, check whether it was a known bug:

FixUpdate
Chialani no longer self-immolates by accidentHotfix 1
NPCs no longer get stuck on beds after sleeping, and stop self-immolatingHotfix 4
A quest NPC is no longer mercy killed by vicious frogsHotfix 5
NPC persistence and appearance consistency fixedHotfix 5
Merchants regenerate stock only up to a limit, not infinitelyUpdate 6
Many voice lines recut or added for the first timeUpdate 6 and 7

Note that Chialani appears in an official patch note with that exact spelling — which is the strongest evidence we have for how that name is actually written.

Sources

  • NerveLabs official announcements, Hotfix 1 through Update 7, 17–21 Aug 2026, for Krizur, Pichess, Chialani and all NPC fixes.
  • Steam store page for app 3849000 for the cast description.
  • Quest walkthrough videos published 19–23 Aug 2026 for locations, roles and dialogue.
  • “First Look” gameplay playthrough for the seer and the alchemist’s swamp location.
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